JavaFX Essentials by Taman Mohamed
Author:Taman, Mohamed [Taman, Mohamed]
Language: eng
Format: mobi, epub, azw3
Publisher: Packt Publishing
Published: 2015-06-28T21:00:00+00:00
Chapter 5. Developing a JavaFX Application for iOS
Apple has a great market share in the mobile and PC/Laptop world, with many different devices, from mobile phones such as the iPhone to musical devices such as the iPod and tablets such as the iPad.
It has a rapidly growing application market, called the Apple Store, serving its community, where the number of available apps increases daily. Mobile application developers should be ready for such a market.
Mobile application developers targeting both iOS and Android face many challenges. By just comparing the native development environments of these two platforms, you will find that they differ substantially.
iOS development, according to Apple, is based on the Xcode IDE (https://developer.apple.com/xcode/) and its programming languages. Traditionally, it was Objetive-C and, in June 2014, Apple introduced Swift (https://developer.apple.com/swift/); on the other hand, Android development, as defined by Google, is based on the Intellij IDEA IDE and the Java programming language.
Not many developers are proficient in both environments. In addition, these differences rule out any code reuse between the platforms.
JavaFX 8 is filling the gap for reusable code between the platforms, as we will see in this chapter, by sharing the same application in both platforms.
Here are some skills that you will have gained by the end of this chapter:
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